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Alpha Masks in Maya using Photoshop Texture Posted by: PolyNurb
Video duration: 484 seconds This demo will show how to add an alpha channel onto an image in Photoshop to mask (remove) any unwanted area on a file texture. This demo is utilizes Maya and requires a basic knowledge of Adobe Photoshop. Related: 3d, 7.0, adobe, alpha, masks, maya, photoshop, polygons, texturing |
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Laying Out UVS on Polygon Objects for Texturing Posted by: PolyNurb
Video duration: 517 seconds This is a short video tutorial on how to lay out UVs on polygon objects. UVs are inherent on all polygon objects...before you "lay" them out they are basically a jumbled mess. By mapping them with projections ans sewing them together we can get a clean and even set of UVs for a polygon object. Related: 3d, maya, polygons, texturing, uv |
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Maya Render Settings Posted by: PolyNurb
Video duration: 551 seconds A simple video demo to show some basic render settings. How to change the settings to obtain the right image size and quality you need. Related: 3d, maya, polygons, render |
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How to model using Non-linear Deformers Posted by: PolyNurb
Video duration: 427 seconds This is a short tutorial on how to tweak out simple geometry into really cool forms using a non-linear deformer. It sounds complex...but it really is just a tab inside of Maya and you pull some sliders around and experiment. It will make modeling some shapes 100% easier for anyone. Related: 3d, deformers, maya, polygons |
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Rendering Wireframes within Maya Posted by: PolyNurb
Video duration: 271 seconds This is a quick tutorial on how to use Maya's Vector Renderer to render out wireframes of all your 3d meshes. Related: 3d, maya, polygons, render, vector, wireframe |
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Normal Mapping inside of Maya Posted by: PolyNurb
Video duration: 340 seconds This is a short tutorial on how to produce a normal map within Maya. It is also intended to be a very simple way to familiarize a person where normal maps are produced within Maya. Related: 3d, mappping, maya, normal, polygons |
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Rendering in passes in Maya Posted by: PolyNurb
Video duration: 334 seconds This is a quick down and dirty way to render out your CG scene in Maya in passes using Maya's render layers function. I don't cover the actual render layers in detail or the different types of passes you can do. It's a very basic introduction to get a person compositing together the passes in Shake or After Effects. Related: 3d, composite, maya, polygons, render |
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Laying out UVS on polygon objects Part II Posted by: PolyNurb
Video duration: 442 seconds This is a addition to the last video of laying out UVS on polygon objects. This video goes a little more in depth on how to sew together UV patches efficiently and how to relax and unfold them to get a more even and relaxed pattern on the mesh. Related: 3d, maya, polygons, uv |
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Simple 3-Point Lighting in Maya Posted by: PolyNurb
Video duration: 559 seconds This is a very informal simple set-up demo for 3-point lighting inside of Maya. It's just the bare basics to help folks get some lights in their scenes. Related: 3d, lighting, maya, rendering |
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Basic Polygon Components and Manipulation Posted by: PolyNurb
Video duration: 391 seconds This is a demo featuring the manipulation of basic polygon components such as edges, faces and vertices. Related: 3d, maya, polygons, tutorial |
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Creating an Alpha in an image in Photoshop for Maya Posted by: PolyNurb
Video duration: 347 seconds This is a short video tutorial in response to a question posted on here earlier...the individual wanted to know how to "punch" holes into an image that is inside of Maya....this is done with the Alpha channel within Photoshop. Related: 3d, alpha, images, maya, photoshop |
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Setting Blueprints for Maya Part II Posted by: PolyNurb
Video duration: 345 seconds This is part two in a two video series on how to set up blueprints for use in Maya. This is the method a modeler would use to begin modeling out a character inside of Maya. I am using a character sheet drawn by J. Randy Hayes as reference for purely educational use. Related: 3d, blueprints, maya, photoshop, polygons |
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Basic Maya Camera Creation Posted by: PolyNurb
Video duration: 286 seconds This is a short demo of how to create a camera inside of Maya and how to look through it. I also cover moving the camera, rotating it and locking it in place. Related: 3d, camera, full, maya, polygons, sail |
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Setting up Blueprints for Maya Part I Posted by: PolyNurb
Video duration: 279 seconds This is part one in a two video series on how to set up blueprints in Photoshop for placement in Maya. This is the method a modeler would use to begin modeling out a character inside of Maya. I am using a character sheet drawn by J. Randy Hayes as reference for purely educational use. Related: 3d, blueprints, maya, modeling, photoshop, polygons |
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Creating and Saving Custom Shelves in Maya Posted by: PolyNurb
Video duration: 414 seconds This is a short tutorial demonstrating how to create shelf buttons and how to save those custom shelves embedded within the maya file type. Related: 3d, maya, modeling, polygons, tutorial |
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Using Mudbox Stamps, Stencils and Brushes Posted by: PolyNurb
Video duration: 266 seconds Intro to using Mudbox's brushes, stamps and stencils. Related: 3d, mudbox, polygons, sculpting |
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Laying out UVs on polygon objects - Part III Posted by: PolyNurb
Video duration: 454 seconds I realized I demonstrated how to lay out UVs on geometry in the first two video tutorials for UVs, but I did not show how to actually export out UVs and use them to paint textures onto 3d models using Photoshop. Related: 3d, gaming, maya, photoshop, polygon, uv |
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Basic Maya Object Moving Posted by: PolyNurb
Video duration: 253 seconds This is another small demo of how to move a simple object around, how to rotate an object and how to scale the object in any direction. Related: 3d, art, maya, model, tools |
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Basic Maya Camera Moving Posted by: PolyNurb
Video duration: 111 seconds This is a super basic video demonstrating the technique of moving your view around in the viewport of Maya. These are the function keys to translate (move around), rotate and dolly (zoom). Related: 3d, basics, maya, tutorials |
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2007 Modeling Reel Posted by: PolyNurb
Video duration: 117 seconds This is my very first generation demo reel. Related: 3d, demo, maya, polygons, reel |
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Vehicle in desert breakdown Posted by: PolyNurb
Video duration: 177 seconds This is a short video showing the breakdown of producing my digital piece of a concept car in the desert. Related: 3d, breakdown, maya, photoshop, polygons |
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Intro to Mudbox Posted by: PolyNurb
Video duration: 270 seconds Quick reference for some commonly used tools in Mudbox. Related: 3d, mudbox, polygons |
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Using NURBS surfaces to produce Polygon Surfaces in Maya Posted by: PolyNurb
Video duration: 428 seconds This little demo is demonstrating how to make simple NURBS objects, how to sculpt them a little bit and then convert them into a usable polygon object. No knowledge of NURBS required. Related: 3d, maya, nurbs, polygons |
























